The most distant endings

Such a tiny fraction of items on earth get to leave it. So it's refreshing that the ones who do, have a spectacular and well thought through ending.

Few products, services or digital services have there end designed, let alone in the detail that is required for any space program.

These versions of endings from @duncangeere at How We Get To Next are good inspiration for us all to think more about long term design or how to design endings.

1. Leave It There
2. Shoot It Down
3. Into the Unknown
4. Crash Landing

Joe Macleod
Joe Macleod has been working in the mobile design space since 1998 and has been involved in a pretty diverse range of projects. At Nokia he developed some of the most streamlined packaging in the world, he created a hack team to disrupt the corporate drone of powerpoint, produced mobile services for pregnant women in Africa and pioneered lighting behavior for millions of phones. For the last four years he has been helping to build the amazing design team at ustwo, with over 100 people in London and around 180 globally, and successfully building education initiatives on the back of the IncludeDesign campaign which launched in 2013. He has been researching Closure Experiences and there impact on industry for over 15 years.
www.mrmacleod.com
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End of Life Room

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3 ways to tell people they're dying